![]() Project CARS, DiRT Rally, and Assetto Corsa are all better than their sequels. That may reflect the real world, but I prefer something that slides around. I don’t like the way they look or sound from the inside. It may be a little surprising, but I returned ACC before I hit the 2 hour limit. There’s definitely less grip, but it didn’t have the level of surprise/treachery I’m used to in the real world. I changed the weather to rain, and I wasn’t that impressed with the difference. I’ve never actually driven a GT3 car, so it’s hard for me to judge that accurately. The physics felt pretty good without any FFB tweaking. I didn’t know which of the various GT3 cars to drive, so I went with the one I’ve seen most often in real life: Audi A8. I find it annoying that they don’t have both configurations, but I guess this is what you get when the game is designed to replicate a real-life series where only one version of the track was raced. My favorite test track, Brands Hatch, is available, but it uses the full course rather than the Indy configuration. I selected “Expert”, which turns everything off. There are several difficulty settings to choose among, and they simply turn on/off things like automatic transmission or traction control. The main problem with ACC is that I cant ever spell Competizione effortlessly, so in any situation where I cant call it 'ACC' and need to type out the full name, I have to pause to make sure I get it right. However, I think the interface in general is good. Assetto Corsa Competizione (Italian for 'race setup', 'competition') is a sports car racing simulator developed by Italian video game developer Kunos Simulazioni. The overall look and feel was much more like a console game (or PCARS) than the original AC. ACC had no problem detecting my weird array of controllers and I was able to poke a few buttons to set the floor and ceilings the way I like. There is also no Mid-Ohio or fill-in-the-blank unless the track was part of the series. There are no Miatas in ACC because there were no Miatas in the Blancpain GT3 Series. But they are also limited by what was actually available in the real world. The cars and tracks are absolutely gorgeous. Everything in ACC is officially licensed. It isn’t in the sense that it has a very specific goal: it’s branded as “The Official World Challenge GT Game” (it used to be the official simulation of the Blancpain GT3 Series, but the name changed in 2020). The VR experience is always a debate ongoing in the communitys forums. Out of the box, ACC looks better, performs slightly better, but limits your options. ![]() It is in the sense that it’s the same developers using an improved engine. ASSETTO CORSA COMPETIZIONE VR: Elegant, bold, and immersive, despite the limited options the game gives, it oozes authentic GT experiences. There’s a huge amount of community content and most of it is free.Īssetto Corsa Competizione is and isn’t the sequel to Assetto Corsa. You can race against AI or other people on asphalt or dirt in vehicles ranging from karts to F1 on world famous tracks or fantasy creations. Assetto Corsa’s tag line is “Your Racing Simulator”.
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